God - Object Theft System | Open Source (BETA)
QB-Core | ESX | Qbox
Elevate your FiveM roleplay server with the God - Object Theft System a dynamic prop robbery and selling solution designed for immersive heist gameplay. Interact with designated props, steal valuable items, and convert them into cash rewards through an engaging drop-off mechanic.
⭐ Key Features
- Interactive Robbery: Engage with various props to trigger a realistic robbery sequence.
- Dynamic Rewards: Earn randomized cash rewards based on the item category.
- Configurable Requirements:
- ATMs: Require a
hackingdevice to initiate the robbery. - Other Props: Require a
weapon_hammer for the robbery.
- Police Notification: Configurable chance to alert law enforcement during a robbery.
- Custom Animations: Enjoy immersive animations that enhance gameplay.
- Targeting & Interaction Support: Fully compatible with
qb-target, ox_target, and interact for seamless interactions. Also supports NoPixel-style interaction for an enhanced gameplay experience. - Drop-Off Mechanic: Deliver stolen items to a designated NPC for instant cash conversion.
ℹ️ Robbable Items & Categories
The system supports a variety of props organized into categories with preset names and prices:
- ATMs: ATM Machine 1, ATM Machine 2, ATM Machine 3
- Newspaper Mailboxes: Newspaper Mailbox 1, Newspaper Mailbox 2, Newspaper Mailbox 3, Newspaper Mailbox 4, Newspaper Mailbox 5, Newspaper Mailbox 6, Newspaper Mailbox 7
- Mailboxes: Mailbox 1, Mailbox 2, Mailbox 3, Mailbox 4
- Cash Registers: Cash Register
- Parking Meters: Parking Meter 1, Parking Meter 2
- Phone Booths: Phone Booth 1, Phone Booth 2, Phone Booth 3
- Electrical Boxes: Electrical Box 1, Electrical Box 2, Electrical Box 3, Electrical Box 4, Electrical Box 5
- Vending Machines: Soda, Coffee, and Water Vending Machines
- Miscellaneous: Gumball Machine, Ticket Machine, Generator
⚙️ How It Works
Initiate a Robbery:
- Approach a designated prop (e.g., an ATM, Mailbox, or Vending Machine).
- The system checks if you possess the required item (
hackingdevice for ATMs, weapon_hammer for all others). - A word scramble minigame simulates a hacking challenge; on success, the prop is removed and the stolen item is attached to your character.
- A random reward is calculated based on the item’s category, with a configurable chance of police notification.
Deliver the Stolen Item:
- Take the stolen item to the drop-off NPC at the configured seller location.
- Upon successful delivery, the item is removed from your inventory and you receive your cash reward.
- A cooldown period (300 seconds) is enforced between robberies.
🚀 Customization & Integration
- Framework Compatibility: QBCore, ESX, Qbox
- Inventory Support:
ox_inventory or qb-inventory - Interaction Methods:
ox_target or qb-target and interact system
Detailed configuration options, including the item categories, required items, and seller NPC location, can be found in the system’s configuration file. - Placeable Props: You can place item props anywhere, allowing full customization of robbery locations.
🔗 Additional Resources & Support
Bring a new level of immersion and excitement to your server with the God - Object Theft System.
Where every robbery is a high-stakes adventure!